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Call of cthulhu tabletop
Call of cthulhu tabletop




call of cthulhu tabletop

There’s also helpful advice around the importance of not specifically naming the creature (the players might know it’s a Deep One, their investigator characters certainly don’t!)Īnother element I liked was the explicit reassurance in the collected wisdom that it is totally OK to leave out the more problematic parts of the real-life 1920s/1930s (which were incredibly racist, sexist, and homophobic by today’s standards) because the whole point of an RPG is everyone enjoying themselves and obviously that’s not going to happen when dealing with Historical Unpleasantness. Let them (players) find signs of it such as hoofprints, slime trails, or mangled victims… you only get to reveal it (the monster) once, so use the build-up to prolong it”. There really is a lot of information here – some of it common sense ( “When prepping a scenario, take a moment to do a little extra reading on that place or historical period”) while some of it is very insightful indeed, particularly around presenting horror themes and monsters.Ī good example of this is the advice that “ Where possible, hint at the monster before showing it. The book is divided into 16 different sections including “Ground Rules”, “Inclusivity”, “Players”, “Keepering”, “Horror”, “The Cthulhu Mythos” and “Online Play”. Entitled Keeper Tips: Collected Wisdom on Running Games, the guide is a leatherette hardcover, 128 page pocket-sized book which (as the name suggests) contains collected wisdom of at least 17 experienced Keepers on all aspects of running games.






Call of cthulhu tabletop